SEGUE: Visual Signal as Exclusive Guidance for One-Shot Transition Effect Generation

Results gallery

Transition effect generation

Transition-effect-generation results from SEGUE, grouped by transition class and reference effect video. Each cell shows the given start and end endpoints (stacked) and the generated transition.

Shadow smoke
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Fire lava
ref 1/2
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
ref 2/2
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Display transition
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Melt transition
ref 1/2
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
ref 2/2
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Flame
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Water bending
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Flying camera transition
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Earth wave
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Air bending
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE
Giant grab
reference
start
end
endpoint
SEGUE
start
end
endpoint
SEGUE

Transition effect generation: comparison with previous work

Both endpoint frames and a reference effect video are given. Left: the reference effect video, then the given start and end endpoints (stacked). Right: the generated transition from SEGUE and the two prior-work systems it was compared against.

Flame
reference
start
end
endpoints
SEGUE
Base LTX-2
refVFX
Display transition
reference
start
end
endpoints
SEGUE
Base LTX-2
refVFX
Earth wave
reference
start
end
endpoints
SEGUE
Base LTX-2
refVFX
Air bending
reference
start
end
endpoints
SEGUE
Base LTX-2
refVFX
Shadow smoke
reference
start
end
endpoints
SEGUE
Base LTX-2
refVFX
Fire lava
reference
start
end
endpoints
SEGUE
Base LTX-2
refVFX
Water bending
reference
start
end
endpoints
SEGUE
Base LTX-2
refVFX

Visual effect transfer

Visual-effect-transfer results from SEGUE, grouped by transition class and reference effect video. Each cell shows the given start endpoint (no end endpoint is given) and the generated result.

Chest burst ribbons
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Avocado pulp aura
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Body meteorite crystal
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Chest light field
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Fist heat blast
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Northern lights
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Amethyst sword from palm
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Dark mist wings from back
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Arm chip serpent
reference
startstart frame
no endno end given
endpoint
SEGUE
Portal
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Earth element
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Animalization
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Gas transformation
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Color rain
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Luminous gaze
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Explosion
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Wireframe
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Cotton cloud
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Saint glow
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Train rush
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Amber roots from feet
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Bile aura hands
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Amber crystal wings on back
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Super fast run
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE
Chest erupting shield
reference
startstart frame
no endno end given
endpoint
SEGUE
startstart frame
no endno end given
endpoint
SEGUE

Visual effect transfer: comparison with previous work

One endpoint frame and a reference effect video are given. Left: the reference effect video and the given start endpoint. Right: the generated result from SEGUE and the three prior-work systems it was compared against.

Train rush
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Bile aura hands
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Amber roots from feet
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Explosion
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Body meteorite crystal
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Chest burst ribbons
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Chest erupting shield
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Chest light field
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Fist heat blast
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Arm chip serpent
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Luminous gaze
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Saint glow
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX
Amethyst sword from palm
reference
startstart frame
no endno end given
endpoint
SEGUE
VAP
VFXMaster
refVFX

Guidance

Null-reference guidance (NRG)The same reference and start clip with the guidance weight increasing left to right; neutral prompt. The transition effect intensifies with the weight.

reference
startstart frame
start
SEGUE w/o NRG
SEGUE (w=1.5)
SEGUE (w=3)
SEGUE (w=6)

Limitations

Reference scene leaks into the transitionContent of the reference clip, not only its transition effect, appears in the generated middle.

reference
start
end
endpoints
SEGUE (w=6)
reference
start
end
endpoints
SEGUE (w=3)

Endpoint quality not preservedThe quality of the given endpoints is not preserved in the generated transition.

reference
start
end
endpoints
SEGUE (w=3)